Game Night Favorites: 5 Go To Games We Keep Coming Back To

Game Night Favorites: 5 Go To Games We Keep Coming Back To

Doug Puccetti

Game nights look different as we get older.

The long, drawn out sessions, getting the same group together consistently, and finding time to learn a dense rulebook is not always in the cards(pun) anymore. The games we gravitate toward, and the games our friends gravitate toward, tend to match what we create at Smidgen Games. They are intuitive, lightweight, spark table talk, and they keep everyone feeling included.

Every once in a while, we get the chance to sit down for a half day and play something meatier. Those days are fun. Most of the time, we have more fun when we can play a few different games in one session and keep the night moving.

A lot of us have kids now, too. Playing as parents with our kids, or as friends with other families, has become a bigger part of what game night looks like. Fast setup, easy teaching, and constant engagement matters more than ever.

There is still a time and place for the long classics (yes, I am looking at you, Monopoly). For our group, the sweet spot is games that hit the table quickly and get the “let’s play again” reaction.

And the best part is that the hobby has never been better. Designers are putting out incredible games that are already becoming modern game night staples. Below are five that are always an easy yes for us.

What I Look For in a Family Game

  • Fast teaching: under 1 minute is ideal and I find that after 3 minutes you start to lose people.
  • Quick setup: if the setup is simple with minimal components or minimal setup, then it's great.
  • Plays well at 4 or more: our group usually is about 5-6 so anything that has more than 4 is great for us.
  • ‘Table talk’ moments: are there mechanics that could encourage table talk?
  • Everyone stays involved: no multiplayer solitaire. I like to play games to be social.
  • Easy to replay: large amounts of replayability without being too random.

Doug’s top game night favorites

LINX

2-4 players
By Fabrice Puleo
Published by Matagot

LINX quickly became one of our newest favorite filler games. It hits that familiar rock paper scissors feeling, wrapped in a simple tile placement puzzle that still gives you plenty to think about. You are trying to build three in a row, tic tac toe style, but the fun twist is that opponents can play on top of your tiles to change the value, color, and shape. There’s definitely many “not on my watch” moments without slowing the game down or picking on one person in particular. It’s lightweight, travels well, and scratches that strategy itch when you want something quick that still feels clever.

 

TACTA

2-8+ players
By Jason Tremblay
Published by The OP

Tacta is a spatial masterpiece, and the teach is always smooth. The design is so intuitive that we can get new players going fast, then the puzzle keeps growing as you play. I also love that the box comes with multiple ways to play, so it stays fresh even when it becomes a regular in your rotation. Simultaneous play with a timer is the sweet spot in my opinion. It keeps the pace up, it keeps everyone engaged, and it just makes game night feel lively. I’d just make sure you have a big enough table ;P.

 

5 Minute Mystery

2-5 Players
By Conner Reid 
Published by Wiggles3D

I’ll have a hard time keeping this one short because 5 Minute Mystery shows up with us A LOT. As the name hints, it’s a chaotic cooperative mystery game where you are racing the clock to solve a goofy case in five minutes. It’s loud in the best way, and it pulls people in immediately because everyone has something to do the whole time. It rewards cooperation, quick pattern recognition, and a little bit of frantic communication. The replayability is also huge. We replay cases all the time, and even if game night ends early, you can still knock out a few rounds and feel like it was worth the setup.

Trio Cover Artwork

TRIO

3-6 Players
By Kaya Miyano
Published by Happy Camper

I met the team at Happy Camper at a convention a while back, played Trio at their table, and just had to buy it. It’s stayed in our rotation ever since. Trio is a hit with my parents, my grandparents, and our friends because the core idea is simple and familiar, but every round creates little moments of suspicion and table talk. You get a mix of memory, set collection, and social reads, all in a small box that never feels intimidating. It’s one of my favorite picks for people who do not consider themselves “board gamers”, because it feels approachable from the first turn and still stays fun till this day.

 

CUNO

2-4 Players
By Doug Puccetti
Published by Smidgen Games

Full disclosure, this is a game I designed, and I’m darn proud of it. CUNO was designed around the way my partner, family, and friends actually play on weeknights. We wanted something that keeps conversation flowing, gives you real choices, and quick to learn without needing a long rules explanation. The whole game is built around connecting and matching rings to score, so it clicks quickly for new players and still feels satisfying for people who like to think a move ahead. We set the box at ages 8+, and we’ve also seen younger kids pick it up with little to no help. It recently won a Sparks Play Strategy Toy and Game Award, which still feels surreal to say out loud. At our table, CUNO is a regular after dinner game, date night game or the perfect opener while the rest of the group is arriving. CUNO is quickly becoming a game night favorite.

Back to blog